Official SketchUp Training - Master Full Essentials ONLINE-No Contract- 2 Day Course


Official SketchUp Training - Master Full Essentials ONLINE-No Contract- 2 Day Course

R.R.P. £530.00
£500.00
Price incl. VAT, plus delivery


Official Certified SketchUp Training - Full Essentials-No Contract - 

2 Day Indepth Course

Price Per 2 Day Course - ONLINE ONLY

Master SketchUp Pro Official SketchUp Training - Full Essentials 

SEEIT3D offers you great value for money training on any aspects of SketchUp Pro 2019 and  other versions including Stylebuilder and LayOut 

to get you moving forward without reading any books or watching irrelevant videos and most improtantly, waste alot of time!

Course Objectives

SketchUp enables you to draw using a familiar pencil and paper paradigm in a software context. The SketchUp Essentials One course provides students with an excellent choice for beginning to learn to use SketchUp. This course is intended for students with little or no 3 dimensional drawing or SketchUp experience, but who want to start to create 3 dimensional models using SketchUp.

Prior Skills
To be successful in this course, you should already be able to:
• Define fundamental geometric terms including: polygon, parallel, perpendicular, axes, and arc.
• Define 3-dimensional drawing terms including: rendering, field of view, and point of view.
• Demonstrate mouse skills including: double-click, single-click, drag, and right-click (context-click).

You will need a basic 3-button scroll wheel mouse to use SketchUp efficiently.

Overview
Visualizing spaces in three dimensions is critical to the success of the design of architectural spaces. The interplay of light, color, space and form make exciting spaces function successfully. Traditional methods for exploring these issues are very labor intensive. Use of computer software has enabled quicker (and sometimes more accurate) study models to be generated, explore and iterate more times in the time design time available to you.

Upon completion of this course, you should be able to:

• Create 2 dimensional geometry (in a 3 dimensional     or 3D environment)
• Create surfaces from lines
• Create surfaces from circles
• Generate surfaces from polygons
• Generate surfaces from arcs
• Create surfaces from freehand curves
• Demonstrate stickiness of geometry
• Create 3 dimensional geometry
• View a model in 3D
• Create surfaces from lines in 3D
• Demonstrate stickiness of geometry in 3D
• Create geometry with the push-pull tool
• Move entities to manipulate geometry
• Maintain coplanar geometry

• Connect and generate forms
• Lock an inference
• Generate forms quickly
• Restore a surface
• Create a model, step-by-step
• Mirror a model
• Create an array
• Apply Materials
• Create 3D Text
• Import component models from Trimble 3D Warehouse
• Alter a model using built-in Styles
• Position and export models to Google Earth

 

Course Objectives
SketchUp enables you to draw using a familiar pencil and paper paradigm in a software context. The Sketchup Essentials Two course provides students with an excellent choice for learning to use SketchUp to build up a three dimensional model from surfaces defined by the edges that are drawn. This course is intended for students with basic experience with SketchUp, and who want to create efficient 3 dimensional models using SketchUp.

You will need a basic 3-button scroll wheel mouse to use SketchUp efficiently.

Prior Skills
To be successful in this course, you should already be able to:
• Define fundamental geometric terms including: polygon, parallel, perpendicular, axes, and arc.
• Define 3-dimensional drawing terms including: rendering, field of view, and point of view.
• Demonstrate mouse skills including: double-click, single-click, drag, and right-click (context-click).
• Demonstrate proficient use of the line (pencil), move, erase, orbit, zoom, and select tools in SketchUp.

Upon completion of this course, you should be able to:

• Demonstrate stickiness in the model

• Use Groups and Components to isolate geometry

• Know the difference between a group and a component  

• Create a component

• Demonstrate component behavior and how to edit a component

• Create component nesting for efficient modeling

• Demonstrate the effect of scaling on similar components

• Understand the Component browser

• Browse for and download components for 3D Warehouse

• Combine components to create a model in Google Earth

• Locate a site using Add Location

• Import the site to SketchUp

• Insert a component from a file

• Model from a Photograph

• Photomatch

• Texture Tweaker

• Understand the Materials browser

• Use the Follow-me tool

• Swap (reload) components in a model

• Work with SketchUp Styles-Apply-Edit/Create,Mix

• Create a simple presentation with Layout

 

 

 

 

contact us directly to discuss your requirements on either EDINBURGH 01315101087   LONDON 02034329670

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