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V-Ray for SketchUp

V-Ray for SketchUp

 

 

 

          The ultimate visualization solution for SketchUp artists and designers.

V-Ray for SketchUp is a 3D rendering software that combines real-time and photoreal rendering — all in SketchUp. From beginner to pro, V-Ray has all the tools you need to visualize your SketchUp projects from start to finish.

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See your designs in real-time.

Seeing your Sketchup designs in real-time has never been easier. Now with V-Ray Vision*, you can visualize your designs in real-time while you work in SketchUp. Move around your model, apply materials, set up lights and cameras — all in a live real-time view of your scene.

 

Rendering that’s as real as it gets.

With true-to-life lights, cameras, and materials, rendering with V-Ray is as real as it gets. For any project, you can see exactly how it will look. It's as close you can come to the real thing before it’s built.

 

Get a headstart on your next project.

V-Ray comes with hundreds of ready-to-render materials that you can apply to any scene and access to an extensive library of video tutorials free technical support, and  helpful forums V-Ray has one of the largest visualization communities, with a world of community-created content that’s readily available.

 

V-Ray is the ultimate power-up for SketchUp.

V-Ray and SketchUp are the perfect team. SketchUp is the world's most widely used 3D modeling software for architecture and design. And V-Ray is the world's #1 rendering software for architectural visualization. The two together are the perfect combo to take your designs to the next level.

V-RAY 5 Supports SketchUp 2017, 2018, 2019, 2020, 2021, 2022
Supported on Windows®  8.1, 10 , 11 ; Apple® Mac OS® X 10.14 or higher.

  • V-Ray 5 for SketchUp, update 2.2 is the last version that runs on macOS 10.10, 10.11, 10.12 and 10.13.
  • Windows 11 is required for running Intel Alder Lake processors.

 

V-Ray GPU is not officially supported on macOS.

It works only with C++/CPU devices. V-Ray GPU can still be used in distributed rendering where a macOS machine runs the CUDA engine on a CPU device together with Windows/Linux machine(s) running CUDA engine on GPU device(s)